Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
Graphic3d_TextureMap.hxx File Reference
#include <Graphic3d_TextureRoot.hxx>
#include <Graphic3d_TypeOfTexture.hxx>
#include <Graphic3d_LevelOfTextureAnisotropy.hxx>

Data Structures

class  Graphic3d_TextureMap
 This is an abstract class for managing texture applicable on polygons. More...