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Open CASCADE Technology Reference Manual 8.0.0
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#include <BRepAdaptor_Surface.hxx>#include <BRepAdaptor_Curve.hxx>#include <BRepAdaptor_Curve2d.hxx>#include <GeomAbs_Shape.hxx>#include <HLRAlgo_TriangleData.hxx>#include <NCollection_Array1.hxx>#include <HLRAlgo_PolyInternalSegment.hxx>#include <HLRAlgo_PolyInternalNode.hxx>#include <HLRAlgo_BiPoint.hxx>#include <NCollection_List.hxx>#include <HLRAlgo_PolyAlgo.hxx>#include <HLRAlgo_Projector.hxx>#include <Standard_Integer.hxx>#include <TopTools_ShapeMapHasher.hxx>#include <NCollection_IndexedMap.hxx>#include <TopoDS_Shape.hxx>#include <NCollection_Map.hxx>#include <NCollection_Sequence.hxx>Data Structures | |
| class | HLRBRep_PolyAlgo |
| to remove Hidden lines on Shapes with Triangulations. A framework to compute the shape as seen in a projection plane. This is done by calculating the visible and the hidden parts of the shape. HLRBRep_PolyAlgo works with three types of entity: More... | |