Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
HLRBRep_PolyAlgo.hxx File Reference
#include <BRepAdaptor_Surface.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepAdaptor_Curve2d.hxx>
#include <GeomAbs_Shape.hxx>
#include <HLRAlgo_TriangleData.hxx>
#include <NCollection_Array1.hxx>
#include <HLRAlgo_PolyInternalSegment.hxx>
#include <HLRAlgo_PolyInternalNode.hxx>
#include <HLRAlgo_BiPoint.hxx>
#include <NCollection_List.hxx>
#include <HLRAlgo_PolyAlgo.hxx>
#include <HLRAlgo_Projector.hxx>
#include <Standard_Integer.hxx>
#include <TopTools_ShapeMapHasher.hxx>
#include <NCollection_IndexedMap.hxx>
#include <TopoDS_Shape.hxx>
#include <NCollection_Map.hxx>
#include <NCollection_Sequence.hxx>

Data Structures

class  HLRBRep_PolyAlgo
 to remove Hidden lines on Shapes with Triangulations. A framework to compute the shape as seen in a projection plane. This is done by calculating the visible and the hidden parts of the shape. HLRBRep_PolyAlgo works with three types of entity: More...