Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
IntPatch_ImpPrmIntersection.hxx File Reference
#include <Adaptor3d_Surface.hxx>
#include <IntPatch_Point.hxx>
#include <NCollection_Sequence.hxx>
#include <IntPatch_Line.hxx>
#include <IntPatch_TheSOnBounds.hxx>
#include <IntPatch_TheSearchInside.hxx>
#include <IntPatch_ImpPrmIntersection.lxx>

Data Structures

class  IntPatch_ImpPrmIntersection
 Implementation of the intersection between a natural quadric patch : Plane, Cone, Cylinder or Sphere and a bi-parametrised surface. More...