Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
Interface_Category.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Integer.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_HArray1.hxx>
#include <Interface_GTool.hxx>

Data Structures

class  Interface_Category
 This class manages categories A category is defined by a name and a number, and can be seen as a way of rough classification, i.e. less precise than a cdl type. Hence, it is possible to dispatch every entity in about a dozen of categories, twenty is a reasonable maximum. More...