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Open CASCADE Technology Reference Manual 8.0.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <Standard_Integer.hxx>#include <NCollection_Array1.hxx>#include <NCollection_HArray1.hxx>#include <Interface_GTool.hxx>Data Structures | |
| class | Interface_Category |
| This class manages categories A category is defined by a name and a number, and can be seen as a way of rough classification, i.e. less precise than a cdl type. Hence, it is possible to dispatch every entity in about a dozen of categories, twenty is a reasonable maximum. More... | |