Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
OpenGl_PrimitiveArray.hxx File Reference
#include <Graphic3d_TypeOfPrimitiveArray.hxx>
#include <Graphic3d_IndexBuffer.hxx>
#include <Graphic3d_BoundBuffer.hxx>
#include <OpenGl_Element.hxx>

Data Structures

class  OpenGl_PrimitiveArray
 Class for rendering of arbitrary primitive array. More...