Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
OpenGl_Texture.hxx File Reference
#include <Graphic3d_CubeMap.hxx>
#include <NCollection_Vec3.hxx>
#include <Standard_TypeDef.hxx>
#include <OpenGl_TextureFormat.hxx>
#include <OpenGl_NamedResource.hxx>
#include <OpenGl_Sampler.hxx>
#include <Graphic3d_TextureUnit.hxx>
#include <Graphic3d_TypeOfTexture.hxx>
#include <TCollection_AsciiString.hxx>

Data Structures

class  OpenGl_Texture
 Texture resource. More...