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Open CASCADE Technology Reference Manual 8.0.0
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#include <Graphic3d_CubeMap.hxx>#include <NCollection_Vec3.hxx>#include <Standard_TypeDef.hxx>#include <OpenGl_TextureFormat.hxx>#include <OpenGl_NamedResource.hxx>#include <OpenGl_Sampler.hxx>#include <Graphic3d_TextureUnit.hxx>#include <Graphic3d_TypeOfTexture.hxx>#include <TCollection_AsciiString.hxx>Data Structures | |
| class | OpenGl_Texture |
| Texture resource. More... | |