Open CASCADE Technology Reference Manual 8.0.0
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Data Structures
VrmlData_Scene.hxx File Reference
#include <NCollection_List.hxx>
#include <VrmlData_Node.hxx>
#include <NCollection_Map.hxx>
#include <VrmlData_ErrorStatus.hxx>
#include <VrmlData_WorldInfo.hxx>
#include <TopoDS_Shape.hxx>
#include <Standard_OStream.hxx>
#include <Standard_IStream.hxx>
#include <TCollection_ExtendedString.hxx>
#include <NCollection_IncAllocator.hxx>
#include <NCollection_DataMap.hxx>
#include <VrmlData_Appearance.hxx>
#include <TopoDS_TShape.hxx>
#include <mutex>

Data Structures

class  VrmlData_Scene