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Open CASCADE Technology Reference Manual 8.0.0
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Describes the data structure necessary for the mesh algorithms in two dimensions plane or on surface by meshing in UV space. More...
#include <BRepMesh_DataStructureOfDelaun.hxx>

Public Member Functions | |
| BRepMesh_DataStructureOfDelaun (const occ::handle< NCollection_IncAllocator > &theAllocator, const int theReservedNodeSize=100) | |
| Constructor. | |
API for accessing mesh nodes. | |
Returns number of nodes. | |
| int | NbNodes () const |
| Adds node to the mesh if it is not already in the mesh. | |
| int | AddNode (const BRepMesh_Vertex &theNode, const bool isForceAdd=false) |
| Adds node to the mesh if it is not already in the mesh. | |
| int | IndexOf (const BRepMesh_Vertex &theNode) |
| Finds the index of the given node. | |
| const BRepMesh_Vertex & | GetNode (const int theIndex) |
| Get node by the index. | |
| const BRepMesh_Vertex & | operator() (const int theIndex) |
| Alias for GetNode. | |
| bool | SubstituteNode (const int theIndex, const BRepMesh_Vertex &theNewNode) |
| Substitutes the node with the given index by new one. | |
| void | RemoveNode (const int theIndex, const bool isForce=false) |
| Removes node from the mesh in case if it has no connected links and its type is Free. | |
| const IMeshData::ListOfInteger & | LinksConnectedTo (const int theIndex) const |
| Get list of links attached to the node with the given index. | |
API for accessing mesh links. | |
Returns number of links. | |
| int | NbLinks () const |
| Adds link to the mesh if it is not already in the mesh. | |
| int | AddLink (const BRepMesh_Edge &theLink) |
| Adds link to the mesh if it is not already in the mesh. | |
| int | IndexOf (const BRepMesh_Edge &theLink) const |
| Finds the index of the given link. | |
| const BRepMesh_Edge & | GetLink (const int theIndex) |
| Get link by the index. | |
| const IMeshData::MapOfInteger & | LinksOfDomain () const |
| Returns map of indices of links registered in mesh. | |
| bool | SubstituteLink (const int theIndex, const BRepMesh_Edge &theNewLink) |
| Substitutes the link with the given index by new one. | |
| void | RemoveLink (const int theIndex, const bool isForce=false) |
| Removes link from the mesh in case if it has no connected elements and its type is Free. | |
| const BRepMesh_PairOfIndex & | ElementsConnectedTo (const int theLinkIndex) const |
| Returns indices of elements connected to the link with the given index. | |
API for accessing mesh elements. | |
Returns number of links. | |
| int | NbElements () const |
| Adds element to the mesh if it is not already in the mesh. | |
| int | AddElement (const BRepMesh_Triangle &theElement) |
| Adds element to the mesh if it is not already in the mesh. | |
| const BRepMesh_Triangle & | GetElement (const int theIndex) |
| Get element by the index. | |
| const IMeshData::MapOfInteger & | ElementsOfDomain () const |
| Returns map of indices of elements registered in mesh. | |
| bool | SubstituteElement (const int theIndex, const BRepMesh_Triangle &theNewElement) |
| Substitutes the element with the given index by new one. | |
| void | RemoveElement (const int theIndex) |
| Removes element from the mesh. | |
| void | ElementNodes (const BRepMesh_Triangle &theElement, int(&theNodes)[3]) |
| Returns indices of nodes forming the given element. | |
| void | Dump (const char *theFileNameStr) |
| Adds element to the mesh if it is not already in the mesh. | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient ()=default |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| bool | IsInstance (const char *const theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| bool | IsKind (const char *const theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| int | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations. | |
| int | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Auxiliary API | |
Returns memory allocator used by the structure. | |
| const occ::handle< NCollection_IncAllocator > & | Allocator () const |
| Gives the data structure for initialization of cell size and tolerance. | |
| const occ::handle< BRepMesh_VertexTool > & | Data () |
| Gives the data structure for initialization of cell size and tolerance. | |
| void | ClearDomain () |
| Removes all elements. | |
| void | ClearDeleted () |
| Substitutes deleted items by the last one from corresponding map to have only non-deleted elements, links or nodes in the structure. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
Describes the data structure necessary for the mesh algorithms in two dimensions plane or on surface by meshing in UV space.
| BRepMesh_DataStructureOfDelaun::BRepMesh_DataStructureOfDelaun | ( | const occ::handle< NCollection_IncAllocator > & | theAllocator, |
| const int | theReservedNodeSize = 100 ) |
Constructor.
| theAllocator | memory allocator to be used by internal structures. |
| theReservedNodeSize | presumed number of nodes in this mesh. |
| int BRepMesh_DataStructureOfDelaun::AddElement | ( | const BRepMesh_Triangle & | theElement | ) |
Adds element to the mesh if it is not already in the mesh.
| theElement | element to be added to the mesh. |
| int BRepMesh_DataStructureOfDelaun::AddLink | ( | const BRepMesh_Edge & | theLink | ) |
Adds link to the mesh if it is not already in the mesh.
| theLink | link to be added to the mesh. |
| int BRepMesh_DataStructureOfDelaun::AddNode | ( | const BRepMesh_Vertex & | theNode, |
| const bool | isForceAdd = false ) |
Adds node to the mesh if it is not already in the mesh.
| theNode | node to be added to the mesh. |
| isForceAdd | adds the given node to structure without checking on coincidence with other nodes. |
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Gives the data structure for initialization of cell size and tolerance.
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Substitutes deleted items by the last one from corresponding map to have only non-deleted elements, links or nodes in the structure.
| void BRepMesh_DataStructureOfDelaun::ClearDomain | ( | ) |
Removes all elements.
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Gives the data structure for initialization of cell size and tolerance.
Adds element to the mesh if it is not already in the mesh.
| theElement | element to be added to the mesh. |
| void BRepMesh_DataStructureOfDelaun::ElementNodes | ( | const BRepMesh_Triangle & | theElement, |
| int(&) | theNodes[3] ) |
Returns indices of nodes forming the given element.
| theElement | element which nodes should be retrieved. | |
| [out] | theNodes | nodes of the given element. |
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Returns indices of elements connected to the link with the given index.
| theLinkIndex | index of link whose data should be retrieved. |
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Returns map of indices of elements registered in mesh.
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Get element by the index.
| theIndex | index of an element. |
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Get link by the index.
| theIndex | index of a link. |
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Get node by the index.
| theIndex | index of a node. |
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Finds the index of the given link.
| theLink | link to find. |
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Finds the index of the given node.
| theNode | node to find. |
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Get list of links attached to the node with the given index.
| theIndex | index of node whose links should be retrieved. |
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Returns map of indices of links registered in mesh.
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Adds element to the mesh if it is not already in the mesh.
| theElement | element to be added to the mesh. |
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Adds link to the mesh if it is not already in the mesh.
| theLink | link to be added to the mesh. |
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Adds node to the mesh if it is not already in the mesh.
| theNode | node to be added to the mesh. |
| isForceAdd | adds the given node to structure without checking on coincidence with other nodes. |
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Alias for GetNode.
Removes element from the mesh.
| theIndex | index of element to be removed. |
Removes link from the mesh in case if it has no connected elements and its type is Free.
| theIndex | index of link to be removed. |
| isForce | if TRUE link will be removed even if movability is not Free. |
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Removes node from the mesh in case if it has no connected links and its type is Free.
| theIndex | index of node to be removed. |
| isForce | if TRUE node will be removed even if movability is not Free. |
| bool BRepMesh_DataStructureOfDelaun::SubstituteElement | ( | const int | theIndex, |
| const BRepMesh_Triangle & | theNewElement ) |
Substitutes the element with the given index by new one.
| theIndex | index of element to be substituted. |
| theNewLink | substituting element. |
| bool BRepMesh_DataStructureOfDelaun::SubstituteLink | ( | const int | theIndex, |
| const BRepMesh_Edge & | theNewLink ) |
Substitutes the link with the given index by new one.
| theIndex | index of link to be substituted. |
| theNewLink | substituting link. |
| bool BRepMesh_DataStructureOfDelaun::SubstituteNode | ( | const int | theIndex, |
| const BRepMesh_Vertex & | theNewNode ) |
Substitutes the node with the given index by new one.
| theIndex | index of node to be substituted. |
| theNewNode | substituting node. |