|
| | Graphic3d_TextureParams () |
| | Default constructor.
|
| |
| | ~Graphic3d_TextureParams () override |
| | Destructor.
|
| |
| Graphic3d_TextureUnit | TextureUnit () const |
| | Default texture unit to be used, default is Graphic3d_TextureUnit_BaseColor.
|
| |
| void | SetTextureUnit (Graphic3d_TextureUnit theUnit) |
| | Setup default texture unit.
|
| |
| bool | IsModulate () const |
| |
| void | SetModulate (const bool theToModulate) |
| |
| bool | IsRepeat () const |
| |
| void | SetRepeat (const bool theToRepeat) |
| |
| Graphic3d_TypeOfTextureFilter | Filter () const |
| |
| void | SetFilter (const Graphic3d_TypeOfTextureFilter theFilter) |
| |
| Graphic3d_LevelOfTextureAnisotropy | AnisoFilter () const |
| |
| void | SetAnisoFilter (const Graphic3d_LevelOfTextureAnisotropy theLevel) |
| |
| float | Rotation () const |
| | Return rotation angle in degrees; 0 by default. Complete transformation matrix: Rotation -> Translation -> Scale.
|
| |
| void | SetRotation (const float theAngleDegrees) |
| |
| const NCollection_Vec2< float > & | Scale () const |
| | Return scale factor; (1.0; 1.0) by default, which means no scaling. Complete transformation matrix: Rotation -> Translation -> Scale.
|
| |
| void | SetScale (const NCollection_Vec2< float > theScale) |
| |
| const NCollection_Vec2< float > & | Translation () const |
| | Return translation vector; (0.0; 0.0), which means no translation. Complete transformation matrix: Rotation -> Translation -> Scale.
|
| |
| void | SetTranslation (const NCollection_Vec2< float > theVec) |
| |
| Graphic3d_TypeOfTextureMode | GenMode () const |
| |
| const NCollection_Vec4< float > & | GenPlaneS () const |
| |
| const NCollection_Vec4< float > & | GenPlaneT () const |
| |
| void | SetGenMode (const Graphic3d_TypeOfTextureMode theMode, const NCollection_Vec4< float > thePlaneS, const NCollection_Vec4< float > thePlaneT) |
| | Setup texture coordinates generation mode.
|
| |
| int | BaseLevel () const |
| |
| int | MaxLevel () const |
| | Return maximum texture mipmap array level; 1000 by default. Real rendering limit will take into account mipmap generation flags and presence of mipmaps in loaded image.
|
| |
| void | SetLevelsRange (int theFirstLevel, int theSecondLevel=0) |
| | Setups texture mipmap array levels range. The lowest value will be the base level. The remaining one will be the maximum level.
|
| |
| unsigned int | SamplerRevision () const |
| | Return modification counter of parameters related to sampler state.
|
| |
Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
|
| |
| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
|
| |
| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
|
| |
| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
|
| |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
|
| |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
|
| |
| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
|
| |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
| |
| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
| |
| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
|
| |
| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
|
| |
| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
|
| |
| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
|
| |
| virtual void | Delete () const |
| | Memory deallocator for transient classes.
|
| |
This class describes texture parameters.