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Open CASCADE Technology Reference Manual 8.0.0
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The intersections algorithms compute the intersection on two surfaces and return the intersections lines as IntPatch_Line. More...
#include <IntPatch_LineConstructor.hxx>
Public Member Functions | |
| IntPatch_LineConstructor (const int mode) | |
| void | Perform (const NCollection_Sequence< occ::handle< IntPatch_Line > > &SL, const occ::handle< IntPatch_Line > &L, const occ::handle< Adaptor3d_Surface > &S1, const occ::handle< Adaptor3d_TopolTool > &D1, const occ::handle< Adaptor3d_Surface > &S2, const occ::handle< Adaptor3d_TopolTool > &D2, const double Tol) |
| int | NbLines () const |
| occ::handle< IntPatch_Line > | Line (const int index) const |
The intersections algorithms compute the intersection on two surfaces and return the intersections lines as IntPatch_Line.
| IntPatch_LineConstructor::IntPatch_LineConstructor | ( | const int | mode | ) |
| occ::handle< IntPatch_Line > IntPatch_LineConstructor::Line | ( | const int | index | ) | const |
| int IntPatch_LineConstructor::NbLines | ( | ) | const |
| void IntPatch_LineConstructor::Perform | ( | const NCollection_Sequence< occ::handle< IntPatch_Line > > & | SL, |
| const occ::handle< IntPatch_Line > & | L, | ||
| const occ::handle< Adaptor3d_Surface > & | S1, | ||
| const occ::handle< Adaptor3d_TopolTool > & | D1, | ||
| const occ::handle< Adaptor3d_Surface > & | S2, | ||
| const occ::handle< Adaptor3d_TopolTool > & | D2, | ||
| const double | Tol ) |