![]() |
Open CASCADE Technology Reference Manual 8.0.0
|
The custom owner. This class provides methods to store owner information: 1) An address of element or node data structure 2) Type of node or element owner assigned 3) ID of node or element owner assigned. More...
#include <MeshVS_MeshEntityOwner.hxx>

Public Member Functions | |
| MeshVS_MeshEntityOwner (const SelectMgr_SelectableObject *SelObj, const int ID, void *const MeshEntity, const MeshVS_EntityType &Type, const int Priority=0, const bool IsGroup=false) | |
| void * | Owner () const |
| Returns an address of element or node data structure. | |
| MeshVS_EntityType | Type () const |
| Returns type of element or node data structure. | |
| int | ID () const |
| Returns ID of element or node data structure. | |
| bool | IsGroup () const |
| Returns true if owner represents group of nodes or elements. | |
| bool | IsHilighted (const occ::handle< PrsMgr_PresentationManager > &PM, const int Mode=0) const override |
| Returns true if owner is hilighted. | |
| void | HilightWithColor (const occ::handle< PrsMgr_PresentationManager > &thePM, const occ::handle< Prs3d_Drawer > &theStyle, const int theMode) override |
| Hilights owner with the certain color. | |
| void | Unhilight (const occ::handle< PrsMgr_PresentationManager > &PM, const int Mode=0) override |
| Strip hilight of owner. | |
| void | Clear (const occ::handle< PrsMgr_PresentationManager > &PM, const int Mode=0) override |
| Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM. | |
Public Member Functions inherited from SelectMgr_EntityOwner | |
| SelectMgr_EntityOwner (const int aPriority=0) | |
| Initializes the selection priority aPriority. | |
| SelectMgr_EntityOwner (const occ::handle< SelectMgr_SelectableObject > &aSO, const int aPriority=0) | |
| Constructs a framework with the selectable object anSO being attributed the selection priority aPriority. | |
| SelectMgr_EntityOwner (const occ::handle< SelectMgr_EntityOwner > &theOwner, const int aPriority=0) | |
| Constructs a framework from existing one anSO being attributed the selection priority aPriority. | |
| int | Priority () const |
| Return selection priority (within range [0-9]) for results with the same depth; 0 by default. Example - selection of shapes: the owners are selectable objects (presentations) a user can give vertex priority [3], edges [2] faces [1] shape [0], so that if during selection one vertex one edge and one face are simultaneously detected, the vertex will only be hilighted. | |
| void | SetPriority (int thePriority) |
| Sets the selectable priority of the owner within range [0-9]. | |
| bool | HasSelectable () const |
| Returns true if there is a selectable object to serve as an owner. | |
| virtual occ::handle< SelectMgr_SelectableObject > | Selectable () const |
| Returns a selectable object detected in the working context. | |
| virtual void | SetSelectable (const occ::handle< SelectMgr_SelectableObject > &theSelObj) |
| Sets the selectable object. | |
| virtual bool | HandleMouseClick (const NCollection_Vec2< int > &thePoint, Aspect_VKeyMouse theButton, Aspect_VKeyFlags theModifiers, bool theIsDoubleClick) |
| Handle mouse button click event. Does nothing by default and returns FALSE. | |
| virtual bool | HasLocation () const |
| Returns TRUE if selectable has transformation. | |
| virtual TopLoc_Location | Location () const |
| Returns transformation of selectable. | |
| virtual void | SetLocation (const TopLoc_Location &theLocation) |
| Change owner location (callback for handling change of location of selectable object). | |
| bool | IsSelected () const |
| void | SetSelected (const bool theIsSelected) |
| Set the state of the owner. | |
| bool | Select (const AIS_SelectionScheme theSelScheme, const bool theIsDetected) const |
| If the object needs to be selected, it returns true. | |
| int | State () const |
| Returns selection state. | |
| void | State (const int theStatus) |
| Set the state of the owner. The method is deprecated. Use SetSelected() instead. | |
| virtual bool | IsAutoHilight () const |
| if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject | |
| virtual bool | IsForcedHilight () const |
| if this method returns TRUE the owner will always call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE. | |
| virtual void | SetZLayer (const Graphic3d_ZLayerId theLayerId) |
| Set Z layer ID and update all presentations. | |
| virtual void | UpdateHighlightTrsf (const occ::handle< V3d_Viewer > &theViewer, const occ::handle< PrsMgr_PresentationManager > &theManager, const int theDispMode) |
| Implements immediate application of location transformation of parent object to dynamic highlight structure. | |
| bool | IsSameSelectable (const occ::handle< SelectMgr_SelectableObject > &theOther) const |
| Returns true if pointer to selectable object of this owner is equal to the given one. | |
| bool | ComesFromDecomposition () const |
| Returns TRUE if this owner points to a part of object and FALSE for entire object. | |
| void | SetComesFromDecomposition (const bool theIsFromDecomposition) |
| Sets flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE). | |
| virtual void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const |
| Dumps the content of me into the stream. | |
| void | Set (const occ::handle< SelectMgr_SelectableObject > &theSelObj) |
| Sets the selectable object. | |
| void | Set (const int thePriority) |
| sets the selectable priority of the owner | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. | |
| virtual | ~Standard_Transient ()=default |
| Destructor must be virtual. | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. | |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. | |
| bool | IsInstance (const char *const theTypeName) const |
| Returns a true value if this is an instance of TypeName. | |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| bool | IsKind (const char *const theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
| Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
| int | GetRefCount () const noexcept |
| Get the reference counter of this object. | |
| void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations. | |
| int | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement. | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
| typedef void | base_type |
| Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () |
| Returns a type descriptor about this object. | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
| Returns type descriptor of Standard_Transient class. | |
Protected Attributes inherited from SelectMgr_EntityOwner | |
| SelectMgr_SelectableObject * | mySelectable |
| raw pointer to selectable object | |
| int | mypriority |
| selection priority (for result with the same depth) | |
| bool | myIsSelected |
| flag indicating selected state | |
| bool | myFromDecomposition |
| flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE) | |
The custom owner. This class provides methods to store owner information: 1) An address of element or node data structure 2) Type of node or element owner assigned 3) ID of node or element owner assigned.
| MeshVS_MeshEntityOwner::MeshVS_MeshEntityOwner | ( | const SelectMgr_SelectableObject * | SelObj, |
| const int | ID, | ||
| void *const | MeshEntity, | ||
| const MeshVS_EntityType & | Type, | ||
| const int | Priority = 0, | ||
| const bool | IsGroup = false ) |
|
overridevirtual |
Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM.
TODO
Reimplemented from SelectMgr_EntityOwner.
|
overridevirtual |
Hilights owner with the certain color.
Reimplemented from SelectMgr_EntityOwner.
| int MeshVS_MeshEntityOwner::ID | ( | ) | const |
Returns ID of element or node data structure.
| bool MeshVS_MeshEntityOwner::IsGroup | ( | ) | const |
Returns true if owner represents group of nodes or elements.
|
overridevirtual |
Returns true if owner is hilighted.
Reimplemented from SelectMgr_EntityOwner.
| void * MeshVS_MeshEntityOwner::Owner | ( | ) | const |
Returns an address of element or node data structure.
| MeshVS_EntityType MeshVS_MeshEntityOwner::Type | ( | ) | const |
Returns type of element or node data structure.
|
overridevirtual |
Strip hilight of owner.
Reimplemented from SelectMgr_EntityOwner.