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Open CASCADE Technology Reference Manual 8.0.0
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Provides class methods to draw an arrow at a given location, along a given direction and using a given angle. More...
#include <Prs3d_Arrow.hxx>
Static Public Member Functions | |
| static occ::handle< Graphic3d_ArrayOfTriangles > | DrawShaded (const gp_Ax1 &theAxis, const double theTubeRadius, const double theAxisLength, const double theConeRadius, const double theConeLength, const int theNbFacettes) |
| Defines the representation of the arrow as shaded triangulation. | |
| static occ::handle< Graphic3d_ArrayOfSegments > | DrawSegments (const gp_Pnt &theLocation, const gp_Dir &theDir, const double theAngle, const double theLength, const int theNbSegments) |
| Defines the representation of the arrow as a container of segments. | |
| static void | Draw (const occ::handle< Graphic3d_Group > &theGroup, const gp_Pnt &theLocation, const gp_Dir &theDirection, const double theAngle, const double theLength) |
| Defines the representation of the arrow. Note that this method does NOT assign any presentation aspects to the primitives group! | |
Provides class methods to draw an arrow at a given location, along a given direction and using a given angle.
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Defines the representation of the arrow. Note that this method does NOT assign any presentation aspects to the primitives group!
| theGroup | presentation group to add primitives |
| theLocation | location of the arrow tip |
| theDirection | direction of the arrow |
| theAngle | angle of opening of the arrow head |
| theLength | length of the arrow (from the tip) |
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static |
Defines the representation of the arrow as a container of segments.
| theLocation | location of the arrow tip |
| theDir | direction of the arrow |
| theAngle | angle of opening of the arrow head |
| theLength | length of the arrow (from the tip) |
| theNbSegments | count of points on polyline where location is connected |
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static |
Defines the representation of the arrow as shaded triangulation.
| theAxis | axis definition (arrow origin and direction) |
| theTubeRadius | tube (cylinder) radius |
| theAxisLength | overall arrow length (cylinder + cone) |
| theConeRadius | cone radius (arrow tip) |
| theConeLength | cone length (arrow tip) |
| theNbFacettes | tessellation quality for each part |