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| | V3d_RectangularGrid (const V3d_ViewerPointer &aViewer, const Quantity_Color &aColor, const Quantity_Color &aTenthColor) |
| | Constructor. Builds a CPU-rendered rectangular grid bound to aViewer. Default size is 0.5 * Viewer->DefaultViewSize() on each axis (bounded); ZOffset defaults to step / 50.
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| | ~V3d_RectangularGrid () override |
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| void | SetColors (const Quantity_Color &aColor, const Quantity_Color &aTenthColor) override |
| | Updates the grid colors and triggers a re-display when they actually change.
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| void | Display () override |
| | Display the CPU grid in the owning viewer's structure manager.
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| void | Erase () const override |
| | Erase the CPU grid (the underlying Graphic3d_Structure is hidden, not destroyed).
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| bool | IsDisplayed () const override |
| | Returns true if the grid structure is currently displayed.
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| void | GraphicValues (double &XSize, double &YSize, double &OffSet) const |
| | Returns the grid bounds and Z offset (alias for SizeX/SizeY/ZOffset).
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| void | SetGraphicValues (const double XSize, const double YSize, const double OffSet) |
| | Sets the grid bounds and Z offset (alias for SetSizeX/SetSizeY/SetZOffset).
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| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override |
| | Dumps the content of me into the stream.
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| | Aspect_RectangularGrid (const double aXStep, const double aYStep, const double anXOrigin=0, const double anYOrigin=0, const double aFirstAngle=0, const double aSecondAngle=0, const double aRotationAngle=0) |
| | creates a new grid. By default this grid is not active. The first angle is given relatively to the horizontal. The second angle is given relatively to the vertical.
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| void | SetXStep (const double aStep) |
| | defines the x step of the grid.
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| void | SetYStep (const double aStep) |
| | defines the y step of the grid.
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| void | SetAngle (const double anAngle1, const double anAngle2) |
| | defines the angle of the second network the fist angle is given relatively to the horizontal. the second angle is given relatively to the vertical.
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| void | SetGridValues (const double XOrigin, const double YOrigin, const double XStep, const double YStep, const double RotationAngle) |
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| void | Compute (const double X, const double Y, double &gridX, double &gridY) const override |
| | returns the point of the grid the closest to the point X,Y
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| double | XStep () const |
| | returns the x step of the grid.
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| double | YStep () const |
| | returns the x step of the grid.
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| double | FirstAngle () const |
| | returns the x Angle of the grid, relatively to the horizontal.
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| double | SecondAngle () const |
| | returns the y Angle of the grid, relatively to the vertical.
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| void | SetSizeX (const double theSize) |
| | Set full extent of the bounded grid along the plane X direction (plane-local units). 0.0 (default) means unbounded - the shader draws the grid to the horizon.
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| double | SizeX () const |
| | Return the bounded-region extent along plane X. 0.0 means unbounded.
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| void | SetSizeY (const double theSize) |
| | Set full extent of the bounded grid along the plane Y direction (plane-local units). 0.0 (default) means unbounded.
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| double | SizeY () const |
| | Return the bounded-region extent along plane Y. 0.0 means unbounded.
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| void | SetZOffset (const double theOffset) |
| | Set signed offset (plane-local units) applied along the plane normal for display only - snap math stays on the plane. Use a small negative value to push the grid slightly below coplanar geometry and avoid z-fighting.
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| double | ZOffset () const |
| | Return the display-time Z-offset along the plane normal.
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| void | Init () override |
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| void | SetXOrigin (const double anOrigin) |
| | defines the x Origin of the grid.
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| void | SetYOrigin (const double anOrigin) |
| | defines the y Origin of the grid.
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| void | SetRotationAngle (const double anAngle) |
| | defines the orientation of the grid.
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| void | Rotate (const double anAngle) |
| | Rotate the grid from a relative angle.
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| void | Translate (const double aDx, const double aDy) |
| | Translate the grid from a relative distance.
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| void | Hit (const double X, const double Y, double &gridX, double &gridY) const |
| | returns the point of the grid the closest to the point X,Y if the grid is active. If the grid is not active returns X,Y.
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| void | Activate () |
| | activates the grid. The Hit method will return gridx and gridx computed according to the steps of the grid.
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| void | Deactivate () |
| | deactivates the grid. The hit method will return gridx and gridx as the enter value X & Y.
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| double | XOrigin () const |
| | returns the x Origin of the grid.
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| double | YOrigin () const |
| | returns the x Origin of the grid.
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| double | RotationAngle () const |
| | returns the x Angle of the grid.
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| bool | IsActive () const |
| | Returns TRUE when the grid is active.
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| void | Colors (Quantity_Color &aColor, Quantity_Color &aTenthColor) const |
| | Returns the colors of the grid.
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| void | SetDrawMode (const Aspect_GridDrawMode aDrawMode) |
| | Change the grid aspect.
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| Aspect_GridDrawMode | DrawMode () const |
| | Returns the grid aspect.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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