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Open CASCADE Technology Reference Manual 8.0.0
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defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians. More...
#include <Vrml_SFRotation.hxx>
Public Member Functions | |
| Vrml_SFRotation () | |
| Vrml_SFRotation (const double aRotationX, const double aRotationY, const double aRotationZ, const double anAngle) | |
| void | SetRotationX (const double aRotationX) |
| double | RotationX () const |
| void | SetRotationY (const double aRotationY) |
| double | RotationY () const |
| void | SetRotationZ (const double aRotationZ) |
| double | RotationZ () const |
| void | SetAngle (const double anAngle) |
| double | Angle () const |
defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians.
| Vrml_SFRotation::Vrml_SFRotation | ( | ) |
| Vrml_SFRotation::Vrml_SFRotation | ( | const double | aRotationX, |
| const double | aRotationY, | ||
| const double | aRotationZ, | ||
| const double | anAngle ) |
| double Vrml_SFRotation::Angle | ( | ) | const |
| double Vrml_SFRotation::RotationX | ( | ) | const |
| double Vrml_SFRotation::RotationY | ( | ) | const |
| double Vrml_SFRotation::RotationZ | ( | ) | const |