Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions
Vrml_SFRotation Class Reference

defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians. More...

#include <Vrml_SFRotation.hxx>

Public Member Functions

 Vrml_SFRotation ()
 
 Vrml_SFRotation (const double aRotationX, const double aRotationY, const double aRotationZ, const double anAngle)
 
void SetRotationX (const double aRotationX)
 
double RotationX () const
 
void SetRotationY (const double aRotationY)
 
double RotationY () const
 
void SetRotationZ (const double aRotationZ)
 
double RotationZ () const
 
void SetAngle (const double anAngle)
 
double Angle () const
 

Detailed Description

defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians.

Constructor & Destructor Documentation

◆ Vrml_SFRotation() [1/2]

Vrml_SFRotation::Vrml_SFRotation ( )

◆ Vrml_SFRotation() [2/2]

Vrml_SFRotation::Vrml_SFRotation ( const double aRotationX,
const double aRotationY,
const double aRotationZ,
const double anAngle )

Member Function Documentation

◆ Angle()

double Vrml_SFRotation::Angle ( ) const

◆ RotationX()

double Vrml_SFRotation::RotationX ( ) const

◆ RotationY()

double Vrml_SFRotation::RotationY ( ) const

◆ RotationZ()

double Vrml_SFRotation::RotationZ ( ) const

◆ SetAngle()

void Vrml_SFRotation::SetAngle ( const double anAngle)

◆ SetRotationX()

void Vrml_SFRotation::SetRotationX ( const double aRotationX)

◆ SetRotationY()

void Vrml_SFRotation::SetRotationY ( const double aRotationY)

◆ SetRotationZ()

void Vrml_SFRotation::SetRotationZ ( const double aRotationZ)

The documentation for this class was generated from the following file: