Open CASCADE Technology  7.4.1.dev
Data Structures
Adaptor3d_HSurface.hxx File Reference
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <gp_Pln.hxx>
#include <gp_Cylinder.hxx>
#include <gp_Cone.hxx>
#include <gp_Sphere.hxx>
#include <gp_Torus.hxx>
#include <gp_Ax1.hxx>
#include <gp_Dir.hxx>
#include <Adaptor3d_HSurface.lxx>

Data Structures

class  Adaptor3d_HSurface
 Root class for surfaces manipulated by handles, on which geometric algorithms work. An adapted surface is an interface between the services provided by a surface and those required of the surface by algorithms which use it. A derived concrete class is provided: GeomAdaptor_HSurface for a surface from the Geom package. More...