#include <Adaptor3d_Surface.hxx>#include <BRepBlend_SequenceOfPointOnRst.hxx>#include <Blend_Point.hxx>#include <Blend_SequenceOfPoint.hxx>#include <Blend_Status.hxx>#include <ChFiDS_ElSpine.hxx>#include <StdFail_NotDone.hxx>#include <TopAbs_State.hxx>#include <math_Vector.hxx>Data Structures | |
| class | BRepBlend_Walking |