Open CASCADE Technology  7.4.1.dev
Data Structures
BRepFill_Sweep.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <GeomFill_ApproxStyle.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <TopoDS_Shape.hxx>
#include <TopTools_HArray2OfShape.hxx>
#include <TopTools_DataMapOfShapeShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopoDS_Wire.hxx>
#include <TopTools_MapOfShape.hxx>
#include <BRepFill_DataMapOfShapeHArray2OfShape.hxx>
#include <BRepFill_TransitionStyle.hxx>

Data Structures

class  BRepFill_Sweep
 Topological Sweep Algorithm Computes an Sweep shell using a generating wire, an SectionLaw and an LocationLaw. More...