#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <TopoDS_Edge.hxx>#include <Adaptor3d_Curve.hxx>#include <Standard_Real.hxx>#include <GeomAbs_Shape.hxx>#include <Standard_Integer.hxx>#include <TColStd_Array1OfReal.hxx>#include <Standard_Boolean.hxx>Data Structures | |
| class | BiTgte_CurveOnEdge |
| private class used to create a filler rolling on an edge. More... | |