Open CASCADE Technology  7.4.1.dev
Data Structures
Graphic3d_PBRMaterial.hxx File Reference
#include <Image_PixMap.hxx>
#include <Graphic3d_BSDF.hxx>
#include <Graphic3d_Vec2.hxx>
#include <Graphic3d_Vec3.hxx>
#include <Graphic3d_Vec4.hxx>
#include <Quantity_Color.hxx>

Data Structures

class  Graphic3d_PBRMaterial
 Class implementing Metallic-Roughness physically based material definition. More...