Open CASCADE Technology  7.7.0
Data Structures

Graphic3d_RenderingParams.hxx File Reference

#include <Font_Hinting.hxx>
#include <Font_NameOfFont.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_TransformPers.hxx>
#include <Graphic3d_RenderTransparentMethod.hxx>
#include <Graphic3d_RenderingMode.hxx>
#include <Graphic3d_StereoMode.hxx>
#include <Graphic3d_ToneMappingMethod.hxx>
#include <Graphic3d_TypeOfShadingModel.hxx>
#include <Graphic3d_Vec4.hxx>

Data Structures

class  Graphic3d_RenderingParams
 Helper class to store rendering parameters. More...