#include <Standard.hxx>#include <Graphic3d_NameOfTexturePlane.hxx>#include <Graphic3d_Texture2D.hxx>#include <Graphic3d_NameOfTexture2D.hxx>| Data Structures | |
| class | Graphic3d_Texture2Dplane | 
| This class allows the management of a 2D texture defined from a plane equation Use the SetXXX() methods for positioning the texture as you want.  More... | |