Open CASCADE Technology 7.8.2.dev
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#include <OpenGl_PrimitiveArray.hxx>
#include <OpenGl_Resource.hxx>
#include <OpenGl_Aspects.hxx>
#include <OpenGl_Vec.hxx>
#include <Graphic3d_ClipPlane.hxx>
Data Structures | |
class | OpenGl_CappingPlaneResource |
Container of graphical resources for rendering capping plane associated to graphical clipping plane. This resource holds data necessary for OpenGl_CappingAlgo. This object is implemented as OpenGl resource for the following reasons: More... | |