Open CASCADE Technology
7.8.2.dev
src
OpenGl
Data Structures
OpenGl_Sampler.hxx File Reference
#include <
Graphic3d_TextureParams.hxx
>
#include <
OpenGl_Resource.hxx
>
Data Structures
class
OpenGl_Sampler
Class implements OpenGL sampler object resource that stores the sampling parameters for a texture access.
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