#include <AIS_Manipulator.hxx>
Public Member Functions | |
| Cube () | |
| ~Cube () | |
| void | Init (const gp_Ax1 &thePosition, const Standard_ShortReal myBoxSize, const ManipulatorSkin theSkinMode) |
| const Handle< Poly_Triangulation > & | Triangulation () const |
| const Handle< Graphic3d_ArrayOfTriangles > & | Array () const |
Protected Attributes | |
| Handle< Poly_Triangulation > | myTriangulation |
| Handle< Graphic3d_ArrayOfTriangles > | myArray |
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inline |
| void AIS_Manipulator::Cube::Init | ( | const gp_Ax1 & | thePosition, |
| const Standard_ShortReal | myBoxSize, | ||
| const ManipulatorSkin | theSkinMode ) |
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protected |
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protected |