Graphic3d_CullingTool class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume.
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#include <Graphic3d_CullingTool.hxx>
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| | Graphic3d_CullingTool () |
| | Creates an empty selector object with parallel projection type by default.
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| void | SetViewVolume (const Handle< Graphic3d_Camera > &theCamera, const Graphic3d_Mat4d &theModelWorld=Graphic3d_Mat4d()) |
| | Retrieves view volume's planes equations and its vertices from projection and world-view matrices.
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| void | SetViewportSize (Standard_Integer theViewportWidth, Standard_Integer theViewportHeight, Standard_Real theResolutionRatio) |
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| void | SetCullingDistance (CullingContext &theCtx, Standard_Real theDistance) const |
| | Setup distance culling.
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| void | SetCullingSize (CullingContext &theCtx, Standard_Real theSize) const |
| | Setup size culling.
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| void | CacheClipPtsProjections () |
| | Caches view volume's vertices projections along its normals and AABBs dimensions. Must be called at the beginning of each BVH tree traverse loop.
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| bool | IsCulled (const CullingContext &theCtx, const Graphic3d_Vec3d &theMinPnt, const Graphic3d_Vec3d &theMaxPnt, Standard_Boolean *theIsInside=NULL) const |
| | Checks whether given AABB should be entirely culled or not.
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| const Handle< Graphic3d_Camera > & | Camera () const |
| | Return the camera definition.
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| const Graphic3d_Mat4d & | ProjectionMatrix () const |
| | Returns current projection matrix.
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| const Graphic3d_Mat4d & | WorldViewMatrix () const |
| | Returns current world view transformation matrix.
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| Standard_Integer | ViewportWidth () const |
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| Standard_Integer | ViewportHeight () const |
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| const Graphic3d_WorldViewProjState & | WorldViewProjState () const |
| | Returns state of current world view projection transformation matrices.
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| const Graphic3d_Vec3d & | CameraEye () const |
| | Returns camera eye position.
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| const Graphic3d_Vec3d & | CameraDirection () const |
| | Returns camera direction.
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| Standard_Real | SignedPlanePointDistance (const Graphic3d_Vec4d &theNormal, const Graphic3d_Vec4d &thePnt) |
| | Calculates signed distance from plane to point.
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| bool | IsOutFrustum (const Graphic3d_Vec3d &theMinPnt, const Graphic3d_Vec3d &theMaxPnt, Standard_Boolean *theIsInside=NULL) const |
| | Detects if AABB overlaps view volume using separating axis theorem (SAT).
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| bool | IsTooDistant (const CullingContext &theCtx, const Graphic3d_Vec3d &theMinPnt, const Graphic3d_Vec3d &theMaxPnt, Standard_Boolean *theIsInside=NULL) const |
| | Returns TRUE if given AABB should be discarded by distance culling criterion.
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| bool | IsTooSmall (const CullingContext &theCtx, const Graphic3d_Vec3d &theMinPnt, const Graphic3d_Vec3d &theMaxPnt) const |
| | Returns TRUE if given AABB should be discarded by size culling criterion.
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Graphic3d_CullingTool class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume.
◆ anonymous enum
Enumerates planes of view volume.
| Enumerator |
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| Plane_Left | |
| Plane_Right | |
| Plane_Bottom | |
| Plane_Top | |
| Plane_Near | |
| Plane_Far | |
| PlanesNB | |
◆ Graphic3d_CullingTool()
| Graphic3d_CullingTool::Graphic3d_CullingTool |
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Creates an empty selector object with parallel projection type by default.
◆ CacheClipPtsProjections()
| void Graphic3d_CullingTool::CacheClipPtsProjections |
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Caches view volume's vertices projections along its normals and AABBs dimensions. Must be called at the beginning of each BVH tree traverse loop.
◆ Camera()
Return the camera definition.
◆ CameraDirection()
Returns camera direction.
◆ CameraEye()
Returns camera eye position.
◆ IsCulled()
Checks whether given AABB should be entirely culled or not.
- Parameters
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| [in] | theCtx | culling properties |
| [in] | theMinPnt | maximum point of AABB |
| [in] | theMaxPnt | minimum point of AABB |
| [out] | theIsInside | flag indicating if AABB is fully inside; initial value should be set to TRUE |
- Returns
- TRUE if AABB is completely outside of view frustum or culled by size/distance; FALSE in case of partial or complete overlap (use theIsInside to distinguish)
◆ IsOutFrustum()
Detects if AABB overlaps view volume using separating axis theorem (SAT).
- Parameters
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| [in] | theMinPnt | maximum point of AABB |
| [in] | theMaxPnt | minimum point of AABB |
| [out] | theIsInside | flag indicating if AABB is fully inside; initial value should be set to TRUE |
- Returns
- TRUE if AABB is completely outside of view frustum; FALSE in case of partial or complete overlap (use theIsInside to distinguish)
- See also
- SelectMgr_Frustum::hasOverlap()
◆ IsTooDistant()
Returns TRUE if given AABB should be discarded by distance culling criterion.
- Parameters
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| [in] | theMinPnt | maximum point of AABB |
| [in] | theMaxPnt | minimum point of AABB |
| [out] | theIsInside | flag indicating if AABB is fully inside; initial value should be set to TRUE |
- Returns
- TRUE if AABB is completely behind culling distance; FALSE in case of partial or complete overlap (use theIsInside to distinguish)
◆ IsTooSmall()
Returns TRUE if given AABB should be discarded by size culling criterion.
◆ ProjectionMatrix()
Returns current projection matrix.
◆ SetCullingDistance()
◆ SetCullingSize()
◆ SetViewportSize()
◆ SetViewVolume()
Retrieves view volume's planes equations and its vertices from projection and world-view matrices.
- Parameters
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| [in] | theCamera | camera definition |
| [in] | theModelWorld | optional object transformation for computing frustum in object local coordinate system |
◆ SignedPlanePointDistance()
Calculates signed distance from plane to point.
- Parameters
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| [in] | theNormal | the plane's normal. |
| [in] | thePnt | |
◆ ViewportHeight()
◆ ViewportWidth()
◆ WorldViewMatrix()
Returns current world view transformation matrix.
◆ WorldViewProjState()
Returns state of current world view projection transformation matrices.
◆ myCamDir
camera direction for size culling
◆ myCamera
◆ myCamEye
camera eye position for distance culling
◆ myCamScale
camera scale for size culling
◆ myClipPlanes
◆ myClipVerts
◆ myIsProjectionParallel
◆ myMaxClipProjectionPts
Max view volume's vertices projections onto its normals.
◆ myMaxOrthoProjectionPts
Max view volume's vertices projections onto normalized dimensions of AABB.
◆ myMinClipProjectionPts
Min view volume's vertices projections onto its normals.
◆ myMinOrthoProjectionPts
Min view volume's vertices projections onto normalized dimensions of AABB.
◆ myPixelSize
pixel size for size culling
◆ myProjectionMat
◆ myViewportHeight
◆ myViewportWidth
◆ myWorldViewMat
◆ myWorldViewProjState
State of world view projection matrices.
The documentation for this class was generated from the following file: