Defines state of OCCT light sources. More...
#include <OpenGl_ShaderStates.hxx>

Public Member Functions | |
| OpenGl_LightSourceState () | |
| Creates uninitialized state of light sources. | |
| void | Set (const Handle< Graphic3d_LightSet > &theLightSources) |
| Sets new light sources. | |
| const Handle< Graphic3d_LightSet > & | LightSources () const |
| Returns current list of light sources. | |
| Standard_Integer | SpecIBLMapLevels () const |
| Returns number of mipmap levels used in specular IBL map. 0 by default or in case of using non-PBR shading model. | |
| void | SetSpecIBLMapLevels (Standard_Integer theSpecIBLMapLevels) |
| Sets number of mipmap levels used in specular IBL map. | |
| bool | HasShadowMaps () const |
| Returns TRUE if shadowmap is set. | |
| const Handle< OpenGl_ShadowMapArray > & | ShadowMaps () const |
| Returns shadowmap. | |
| void | SetShadowMaps (const Handle< OpenGl_ShadowMapArray > &theMap) |
| Sets shadowmap. | |
| bool | ToCastShadows () const |
| Returns TRUE if shadowmap should be enabled when available; TRUE by default. | |
| void | SetCastShadows (bool theToCast) |
| Set if shadowmap should be enabled when available. | |
Public Member Functions inherited from OpenGl_StateInterface | |
| OpenGl_StateInterface () | |
| Creates new state. | |
| Standard_Size | Index () const |
| Returns current state index. | |
| void | Update () |
| Increment current state. | |
Additional Inherited Members | |
Protected Attributes inherited from OpenGl_StateInterface | |
| Standard_Size | myIndex |
| current state index | |
Defines state of OCCT light sources.
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Creates uninitialized state of light sources.
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Returns TRUE if shadowmap is set.
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Returns current list of light sources.
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Sets new light sources.
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Set if shadowmap should be enabled when available.
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Sets shadowmap.
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Sets number of mipmap levels used in specular IBL map.
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Returns shadowmap.
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Returns number of mipmap levels used in specular IBL map. 0 by default or in case of using non-PBR shading model.
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Returns TRUE if shadowmap should be enabled when available; TRUE by default.