Interface for generic variable value. More...
#include <Graphic3d_ShaderVariable.hxx>

Public Member Functions | |
| virtual | ~Graphic3d_ValueInterface () |
| Releases memory resources of variable value. | |
| virtual Standard_Size | TypeID () const =0 |
| Returns unique identifier of value type. | |
| template<class T> | |
| T & | As () |
| Returns variable value casted to specified type. | |
| template<class T> | |
| const T & | As () const |
| Returns variable value casted to specified type. | |
Interface for generic variable value.
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virtual |
Releases memory resources of variable value.
| T & Graphic3d_ValueInterface::As | ( | ) |
Returns variable value casted to specified type.
| const T & Graphic3d_ValueInterface::As | ( | ) | const |
Returns variable value casted to specified type.
|
pure virtual |
Returns unique identifier of value type.
Implemented in Graphic3d_UniformValue< T >, Graphic3d_UniformValue< Graphic3d_Vec2 >, Graphic3d_UniformValue< Graphic3d_Vec2 >, Graphic3d_UniformValue< Graphic3d_Vec2i >, Graphic3d_UniformValue< Graphic3d_Vec2i >, Graphic3d_UniformValue< Graphic3d_Vec3 >, Graphic3d_UniformValue< Graphic3d_Vec3 >, Graphic3d_UniformValue< Graphic3d_Vec3i >, Graphic3d_UniformValue< Graphic3d_Vec3i >, Graphic3d_UniformValue< Graphic3d_Vec4 >, Graphic3d_UniformValue< Graphic3d_Vec4 >, Graphic3d_UniformValue< Graphic3d_Vec4i >, Graphic3d_UniformValue< Graphic3d_Vec4i >, Graphic3d_UniformValue< Standard_Integer >, Graphic3d_UniformValue< Standard_Integer >, Graphic3d_UniformValue< Standard_ShortReal >, and Graphic3d_UniformValue< Standard_ShortReal >.