Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_BRepBlend_Line.hxx>
#include <math_Vector.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Handle_Adaptor3d_TopolTool.hxx>
#include <Handle_Adaptor2d_HCurve2d.hxx>
#include <Standard_Real.hxx>
#include <Blend_Point.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Adaptor3d_HVertex.hxx>
#include <Blend_Status.hxx>
#include <TopAbs_State.hxx>
#include <BRepBlend_SurfRstLineBuilder.lxx>
Data Structures | |
class | BRepBlend_SurfRstLineBuilder |
This class processes data resulting from Blend_CSWalking taking in consideration the Surface supporting the curve to detect the breakpoint. More... | |