Open CASCADE Technology  6.9.0
Data Structures

BRepBuilderAPI_FastSewing.hxx File Reference

#include <Standard_Transient.hxx>
#include <BRep_Builder.hxx>
#include <NCollection_List.hxx>
#include <NCollection_Sequence.hxx>
#include <NCollection_Vector.hxx>
#include <NCollection_CellFilter.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>

Data Structures

class  BRepBuilderAPI_FastSewing
 This class performs fast sewing of surfaces (faces). It supposes that all surfaces are finite and are naturally restricted by their bounds. Moreover, it supposes that stitched together surfaces have the same parameterization along common boundaries, therefore it does not perform time-consuming check for SameParameter property of edges. More...
 
struct  BRepBuilderAPI_FastSewing::FS_Vertex
 The struct corresponding to a vertex. More...
 
struct  BRepBuilderAPI_FastSewing::FS_Face
 The struct corresponding to an face. More...
 
class  BRepBuilderAPI_FastSewing::FS_Edge
 The struct corresponding to a edge. More...
 
class  BRepBuilderAPI_FastSewing::NodeInspector
 This inspector will find a node nearest to the given point not far than on the given tolerance. More...