Open CASCADE Technology
6.9.0
|
#include <Standard_Transient.hxx>
#include <BRep_Builder.hxx>
#include <NCollection_List.hxx>
#include <NCollection_Sequence.hxx>
#include <NCollection_Vector.hxx>
#include <NCollection_CellFilter.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
Data Structures | |
class | BRepBuilderAPI_FastSewing |
This class performs fast sewing of surfaces (faces). It supposes that all surfaces are finite and are naturally restricted by their bounds. Moreover, it supposes that stitched together surfaces have the same parameterization along common boundaries, therefore it does not perform time-consuming check for SameParameter property of edges. More... | |
struct | BRepBuilderAPI_FastSewing::FS_Vertex |
The struct corresponding to a vertex. More... | |
struct | BRepBuilderAPI_FastSewing::FS_Face |
The struct corresponding to an face. More... | |
class | BRepBuilderAPI_FastSewing::FS_Edge |
The struct corresponding to a edge. More... | |
class | BRepBuilderAPI_FastSewing::NodeInspector |
This inspector will find a node nearest to the given point not far than on the given tolerance. More... | |