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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <Standard_Boolean.hxx>#include <Standard_Real.hxx>#include <GeomFill_ApproxStyle.hxx>#include <GeomAbs_Shape.hxx>#include <Standard_Integer.hxx>#include <TopoDS_Shape.hxx>#include <Handle_BRepFill_LocationLaw.hxx>#include <Handle_BRepFill_SectionLaw.hxx>#include <Handle_TopTools_HArray2OfShape.hxx>#include <TopTools_DataMapOfShapeShape.hxx>#include <TopTools_ListOfShape.hxx>#include <TopoDS_Wire.hxx>#include <BRepFill_TransitionStyle.hxx>Data Structures | |
| class | BRepFill_Sweep |
| Topological Sweep Algorithm Computes an Sweep shell using a generating wire, an SectionLaw and an LocationLaw. More... | |
1.8.5