Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_Texture2Dmanual.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_NameOfTexture2D.hxx>
#include <Image_PixMap_Handle.hxx>
Data Structures | |
class | Graphic3d_Texture2Dmanual |
This class defined a manual texture 2D facets MUST define texture coordinate if you want to see somethings on. More... | |