Open CASCADE Technology  6.9.0
Data Structures

Graphic3d_Texture2Dplane.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_Texture2Dplane.hxx>
#include <Graphic3d_NameOfTexturePlane.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_NameOfTexture2D.hxx>
#include <Image_PixMap_Handle.hxx>
#include <Standard_ShortReal.hxx>

Data Structures

class  Graphic3d_Texture2Dplane
 This class allows the management of a 2D texture defined from a plane equation Use the SetXXX() methods for positioning the texture as you want. More...