Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_IFSelect_DispPerOne.hxx>
#include <IFSelect_Dispatch.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
Data Structures | |
class | IFSelect_DispPerOne |
A DispPerOne gathers all the input Entities into as many Packets as there Root Entities from the Final Selection, that is, one Packet per Entity. More... | |