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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <Handle_Interface_GTool.hxx>#include <Handle_TColStd_HArray1OfInteger.hxx>#include <Handle_Interface_Protocol.hxx>#include <Standard_Integer.hxx>#include <Handle_Standard_Transient.hxx>#include <Handle_Interface_InterfaceModel.hxx>#include <Standard_CString.hxx>Data Structures | |
| class | Interface_Category |
| This class manages categories A category is defined by a name and a number, and can be seen as a way of rough classification, i.e. less precise than a cdl type. Hence, it is possible to dispatch every entity in about a dozen of categories, twenty is a reasonable maximum. More... | |
1.8.5