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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Interface_CopyMap.hxx>#include <Handle_Interface_InterfaceModel.hxx>#include <TColStd_Array1OfTransient.hxx>#include <Interface_CopyControl.hxx>#include <Handle_Standard_Transient.hxx>#include <Standard_Boolean.hxx>Data Structures | |
| class | Interface_CopyMap |
| Manages a Map for the need of single Transfers, such as Copies In such transfer, Starting Entities are read from a unique Starting Model, and each transferred Entity is bound to one and only one Result, which cannot be changed later. More... | |
1.8.5