Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_MeshOwner.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <Handle_TColStd_HPackedMapOfInteger.hxx>
#include <Standard_Integer.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SOPtr.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <Standard_Boolean.hxx>
Data Structures | |
class | MeshVS_MeshOwner |
The custom mesh owner used for advanced mesh selection. This class provides methods to store information: 1) IDs of hilighted mesh nodes and elements 2) IDs of mesh nodes and elements selected on the mesh. More... | |