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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_MeshVS_MeshPrsBuilder.hxx>#include <MeshVS_PrsBuilder.hxx>#include <Handle_MeshVS_Mesh.hxx>#include <MeshVS_DisplayModeFlags.hxx>#include <Handle_MeshVS_DataSource.hxx>#include <Standard_Integer.hxx>#include <MeshVS_BuilderPriority.hxx>#include <Handle_Prs3d_Presentation.hxx>#include <TColStd_PackedMapOfInteger.hxx>#include <Standard_Boolean.hxx>#include <Handle_Graphic3d_ArrayOfSegments.hxx>#include <Standard_Real.hxx>#include <Handle_Graphic3d_ArrayOfTriangles.hxx>#include <Handle_MeshVS_HArray1OfSequenceOfInteger.hxx>#include <Handle_Graphic3d_ArrayOfPrimitives.hxx>#include <Handle_Graphic3d_AspectFillArea3d.hxx>#include <Handle_Graphic3d_AspectLine3d.hxx>Data Structures | |
| class | MeshVS_MeshPrsBuilder |
| This class provides methods to compute base mesh presentation. More... | |
1.8.5