Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_MeshPrsBuilder.hxx>
#include <MeshVS_PrsBuilder.hxx>
#include <Handle_MeshVS_Mesh.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <Standard_Integer.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Graphic3d_ArrayOfSegments.hxx>
#include <Standard_Real.hxx>
#include <Handle_Graphic3d_ArrayOfTriangles.hxx>
#include <Handle_MeshVS_HArray1OfSequenceOfInteger.hxx>
#include <Handle_Graphic3d_ArrayOfPrimitives.hxx>
#include <Handle_Graphic3d_AspectFillArea3d.hxx>
#include <Handle_Graphic3d_AspectLine3d.hxx>
Data Structures | |
class | MeshVS_MeshPrsBuilder |
This class provides methods to compute base mesh presentation. More... | |