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Open CASCADE Technology
6.9.0
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#include <OpenGl_GlCore13.hxx>#include <OpenGl_Resource.hxx>#include <Handle_OpenGl_Texture.hxx>#include <Graphic3d_TypeOfTexture.hxx>#include <Handle_Graphic3d_TextureParams.hxx>Data Structures | |
| struct | OpenGl_TextureFormatSelector< T > |
| Selects preferable texture format for specified parameters. More... | |
| struct | OpenGl_TextureFormatSelector< GLubyte > |
| struct | OpenGl_TextureFormatSelector< GLushort > |
| struct | OpenGl_TextureFormatSelector< GLfloat > |
| class | OpenGl_TextureFormat |
| Stores parameters of OpenGL texture format. More... | |
| class | OpenGl_Texture |
| Texture resource. More... | |
1.8.5