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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <TopoDS_Shape.hxx>#include <Standard_Address.hxx>#include <Standard_Real.hxx>#include <Standard_Integer.hxx>#include <Standard_Boolean.hxx>#include <Standard_Byte.hxx>Data Structures | |
| class | Voxel_FastConverter |
| Converts a shape to voxel representation. It does it fast, but with less precision. Also, it doesn't fill-in volumic part of the shape. More... | |
1.8.5