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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Voxel_Prs.hxx>#include <Standard_Address.hxx>#include <AIS_InteractiveObject.hxx>#include <Handle_Poly_Triangulation.hxx>#include <Voxel_VoxelDisplayMode.hxx>#include <Handle_Quantity_HArray1OfColor.hxx>#include <Standard_Real.hxx>#include <Standard_Integer.hxx>#include <PrsMgr_PresentationManager3d.hxx>#include <Handle_Prs3d_Presentation.hxx>#include <SelectMgr_Selection.hxx>#include <Standard_Boolean.hxx>#include <Standard_Byte.hxx>Data Structures | |
| class | Voxel_Prs |
| Interactive object for voxels. More... | |
1.8.5