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Open CASCADE Technology
6.9.0
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Vrml_Coordinate3.hxx>#include <Handle_TColgp_HArray1OfVec.hxx>#include <MMgt_TShared.hxx>#include <Standard_OStream.hxx>Data Structures | |
| class | Vrml_Coordinate3 |
| defines a Coordinate3 node of VRML specifying properties of geometry and its appearance. This node defines a set of 3D coordinates to be used by a subsequent IndexedFaceSet, IndexedLineSet, or PointSet node. This node does not produce a visible result during rendering; it simply replaces the current coordinates in the rendering state for subsequent nodes to use. More... | |
1.8.5