Open CASCADE Technology
6.9.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_VrmlConverter_ShadingAspect.hxx>
#include <Handle_Vrml_Material.hxx>
#include <Vrml_ShapeHints.hxx>
#include <Standard_Boolean.hxx>
#include <MMgt_TShared.hxx>
Data Structures | |
class | VrmlConverter_ShadingAspect |
qualifies the aspect properties for the VRML conversation of ShadedShape . More... | |