Open CASCADE Technology  6.9.0
Data Structures

VrmlConverter_ShadingAspect.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_VrmlConverter_ShadingAspect.hxx>
#include <Handle_Vrml_Material.hxx>
#include <Vrml_ShapeHints.hxx>
#include <Standard_Boolean.hxx>
#include <MMgt_TShared.hxx>

Data Structures

class  VrmlConverter_ShadingAspect
 qualifies the aspect properties for the VRML conversation of ShadedShape . More...