| Open CASCADE Technology
    6.9.1
    | 
#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <Standard_Boolean.hxx>#include <Standard_Real.hxx>#include <GeomFill_ApproxStyle.hxx>#include <GeomAbs_Shape.hxx>#include <Standard_Integer.hxx>#include <TopoDS_Shape.hxx>#include <Handle_BRepFill_LocationLaw.hxx>#include <Handle_BRepFill_SectionLaw.hxx>#include <Handle_TopTools_HArray2OfShape.hxx>#include <TopTools_DataMapOfShapeShape.hxx>#include <TopTools_ListOfShape.hxx>#include <TopoDS_Wire.hxx>#include <BRepFill_TransitionStyle.hxx>| Data Structures | |
| class | BRepFill_Sweep | 
| Topological Sweep Algorithm Computes an Sweep shell using a generating wire, an SectionLaw and an LocationLaw.  More... | |
 1.8.10
 1.8.10