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Open CASCADE Technology
6.9.1
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Graphic3d_TextureMap.hxx>#include <Graphic3d_TextureRoot.hxx>#include <Graphic3d_TypeOfTexture.hxx>#include <Image_PixMap_Handle.hxx>#include <Standard_Boolean.hxx>#include <Graphic3d_LevelOfTextureAnisotropy.hxx>Data Structures | |
| class | Graphic3d_TextureMap |
| This is an abstract class for managing texture applyable on polygons. More... | |
1.8.10