| Open CASCADE Technology
    6.9.1
    | 
#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_IFSelect_DispPerOne.hxx>#include <IFSelect_Dispatch.hxx>#include <Standard_Boolean.hxx>#include <Standard_Integer.hxx>| Data Structures | |
| class | IFSelect_DispPerOne | 
| A DispPerOne gathers all the input Entities into as many Packets as there Root Entities from the Final Selection, that is, one Packet per Entity.  More... | |
 1.8.10
 1.8.10