Open CASCADE Technology
6.9.1
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_VectorPrsBuilder.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <MeshVS_DataMapOfIntegerVector.hxx>
#include <MeshVS_PrsBuilder.hxx>
#include <Handle_MeshVS_Mesh.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <Standard_Integer.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <Handle_Graphic3d_ArrayOfPrimitives.hxx>
Data Structures | |
class | MeshVS_VectorPrsBuilder |
This class provides methods to create vector data presentation. It store map of vectors assigned with nodes or elements. In simplified mode vectors draws with thickened ends instead of arrows. More... | |