| Open CASCADE Technology
    6.9.1
    | 
#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <gp_Vec.hxx>#include <Vrml_SFRotation.hxx>#include <Standard_Real.hxx>#include <Standard_OStream.hxx>| Data Structures | |
| class | Vrml_OrthographicCamera | 
| specifies a OrthographicCamera node of VRML specifying properties of cameras. An orthographic camera defines a parallel projection from a viewpoint. This camera does not diminish objects with distance, as a PerspectiveCamera does. The viewing volume for an orthographic camera is a rectangular parallelepiped (a box).  More... | |
 1.8.10
 1.8.10