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Open CASCADE Technology
7.0.0
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#include <OpenGl_GlCore20.hxx>#include <OpenGl_Resource.hxx>#include <OpenGl_Context.hxx>#include <OpenGl_ShaderProgram.hxx>#include <Graphic3d_IndexBuffer.hxx>#include <OpenGl_VertexBuffer.lxx>Data Structures | |
| class | OpenGl_VertexBuffer |
| Vertex Buffer Object - is a general storage object for vertex attributes (position, normal, color). Notice that you should use OpenGl_IndexBuffer specialization for array of indices. More... | |
1.8.10