Open CASCADE Technology  7.0.0
Public Member Functions

OpenGl_MatrixState< T > Class Template Reference

Software implementation for OpenGL matrix stack. More...

#include <OpenGl_MatrixState.hxx>

Public Member Functions

 OpenGl_MatrixState ()
 Constructs matrix state object. More...
 
void Push ()
 Pushes current matrix into stack. More...
 
void Pop ()
 Pops matrix from stack to current. More...
 
const OpenGl::MatrixType< T >::Mat4 & Current ()
 
void SetCurrent (const typename OpenGl::MatrixType< T >::Mat4 &theNewCurrent)
 Sets given matrix as current. More...
 
template<typename Other_t >
void SetCurrent (const typename OpenGl::MatrixType< Other_t >::Mat4 &theNewCurrent)
 Sets given matrix as current. More...
 
void SetIdentity ()
 Sets current matrix to identity. More...
 

Detailed Description

template<class T>
class OpenGl_MatrixState< T >

Software implementation for OpenGL matrix stack.

Constructor & Destructor Documentation

template<class T>
OpenGl_MatrixState< T >::OpenGl_MatrixState ( )
inline

Constructs matrix state object.

Member Function Documentation

template<class T>
const OpenGl::MatrixType<T>::Mat4& OpenGl_MatrixState< T >::Current ( )
inline
Returns
current matrix.
template<class T>
void OpenGl_MatrixState< T >::Pop ( )
inline

Pops matrix from stack to current.

template<class T>
void OpenGl_MatrixState< T >::Push ( )
inline

Pushes current matrix into stack.

template<class T>
void OpenGl_MatrixState< T >::SetCurrent ( const typename OpenGl::MatrixType< T >::Mat4 &  theNewCurrent)
inline

Sets given matrix as current.

template<class T>
template<typename Other_t >
void OpenGl_MatrixState< T >::SetCurrent ( const typename OpenGl::MatrixType< Other_t >::Mat4 &  theNewCurrent)
inline

Sets given matrix as current.

template<class T>
void OpenGl_MatrixState< T >::SetIdentity ( )
inline

Sets current matrix to identity.


The documentation for this class was generated from the following file: