Open CASCADE Technology
7.1.0.beta
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#include <AIS_Manipulator.hxx>
Public Member Functions | |
Disk () | |
~Disk () | |
void | Init (const Standard_ShortReal theInnerRadius, const Standard_ShortReal theOuterRadius, const gp_Ax1 &thePosition, const Standard_Integer theSlicesNb=20, const Standard_Integer theStacksNb=20) |
Public Member Functions inherited from AIS_Manipulator::Quadric | |
virtual | ~Quadric () |
const Handle< Poly_Triangulation > & | Triangulation () const |
const Handle< Graphic3d_ArrayOfTriangles > & | Array () const |
Protected Attributes | |
gp_Ax1 | myPosition |
Standard_ShortReal | myInnerRad |
Standard_ShortReal | myOuterRad |
Protected Attributes inherited from AIS_Manipulator::Quadric | |
Handle< Poly_Triangulation > | myTriangulation |
Handle< Graphic3d_ArrayOfTriangles > | myArray |
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inline |
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inline |
void AIS_Manipulator::Disk::Init | ( | const Standard_ShortReal | theInnerRadius, |
const Standard_ShortReal | theOuterRadius, | ||
const gp_Ax1 & | thePosition, | ||
const Standard_Integer | theSlicesNb = 20 , |
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const Standard_Integer | theStacksNb = 20 |
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) |
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protected |
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protected |
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protected |